ModernUO/Scripts/Items/Armor/Artifacts/JackalsCollar.cs
2018-09-14 08:41:38 -07:00

49 lines
978 B
C#

namespace Server.Items
{
public class JackalsCollar : PlateGorget
{
public override int LabelNumber => 1061594; // Jackal's Collar
public override int ArtifactRarity => 11;
public override int BaseFireResistance => 23;
public override int BaseColdResistance => 17;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public JackalsCollar()
{
Hue = 0x6D1;
Attributes.BonusDex = 15;
Attributes.RegenHits = 2;
}
public JackalsCollar( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
{
if ( Hue == 0x54B )
Hue = 0x6D1;
FireBonus = 0;
ColdBonus = 0;
}
}
}
}