ModernUO/Scripts/Items/Armor/Artifacts/ShadowDancerLeggings.cs
2018-09-14 08:41:38 -07:00

52 lines
1.1 KiB
C#

namespace Server.Items
{
public class ShadowDancerLeggings : LeatherLegs
{
public override int LabelNumber => 1061598; // Shadow Dancer Leggings
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 17;
public override int BasePoisonResistance => 18;
public override int BaseEnergyResistance => 18;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public ShadowDancerLeggings()
{
ItemID = 0x13D2;
Hue = 0x455;
SkillBonuses.SetValues( 0, SkillName.Stealth, 20.0 );
SkillBonuses.SetValues( 1, SkillName.Stealing, 20.0 );
}
public ShadowDancerLeggings( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version < 1 )
{
if ( ItemID == 0x13CB )
ItemID = 0x13D2;
PhysicalBonus = 0;
PoisonBonus = 0;
EnergyBonus = 0;
}
}
}
}