52 lines
1.1 KiB
C#
52 lines
1.1 KiB
C#
namespace Server.Items
|
|
{
|
|
public class ShadowDancerLeggings : LeatherLegs
|
|
{
|
|
public override int LabelNumber => 1061598; // Shadow Dancer Leggings
|
|
public override int ArtifactRarity => 11;
|
|
|
|
public override int BasePhysicalResistance => 17;
|
|
public override int BasePoisonResistance => 18;
|
|
public override int BaseEnergyResistance => 18;
|
|
|
|
public override int InitMinHits => 255;
|
|
public override int InitMaxHits => 255;
|
|
|
|
[Constructible]
|
|
public ShadowDancerLeggings()
|
|
{
|
|
ItemID = 0x13D2;
|
|
Hue = 0x455;
|
|
SkillBonuses.SetValues( 0, SkillName.Stealth, 20.0 );
|
|
SkillBonuses.SetValues( 1, SkillName.Stealing, 20.0 );
|
|
}
|
|
|
|
public ShadowDancerLeggings( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 1 );
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
if ( version < 1 )
|
|
{
|
|
if ( ItemID == 0x13CB )
|
|
ItemID = 0x13D2;
|
|
|
|
PhysicalBonus = 0;
|
|
PoisonBonus = 0;
|
|
EnergyBonus = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|