ModernUO/Scripts/Items/Armor/Helmets/Circlet.cs
2018-09-14 08:41:38 -07:00

50 lines
1.2 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0x2B6E, 0x3165 )]
public class Circlet : BaseArmor
{
public override int BasePhysicalResistance => 1;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override Race RequiredRace => Race.Elf;
[Constructible]
public Circlet() : base( 0x2B6E )
{
Weight = 2.0;
}
public Circlet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}