ModernUO/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs
2018-09-14 08:41:38 -07:00

53 lines
1 KiB
C#

namespace Server.Items
{
public class HatOfTheMagi : WizardsHat
{
public override int LabelNumber => 1061597; // Hat of the Magi
public override int ArtifactRarity => 11;
public override int BasePoisonResistance => 20;
public override int BaseEnergyResistance => 20;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public HatOfTheMagi()
{
Hue = 0x481;
Attributes.BonusInt = 8;
Attributes.RegenMana = 4;
Attributes.SpellDamage = 10;
}
public HatOfTheMagi( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Resistances.Poison = 0;
Resistances.Energy = 0;
break;
}
}
}
}
}