ModernUO/Scripts/Items/Clothing/Artifacts/SpiritOfTheTotem.cs
2018-09-14 08:41:38 -07:00

51 lines
974 B
C#

namespace Server.Items
{
public class SpiritOfTheTotem : BearMask
{
public override int LabelNumber => 1061599; // Spirit of the Totem
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 20;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public SpiritOfTheTotem()
{
Hue = 0x455;
Attributes.BonusStr = 20;
Attributes.ReflectPhysical = 15;
Attributes.AttackChance = 15;
}
public SpiritOfTheTotem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
Resistances.Physical = 0;
break;
}
}
}
}
}