ModernUO/Scripts/Items/Minor Artifacts/ML/MelisandesCorrodedHatchet.cs
2018-09-14 08:41:38 -07:00

39 lines
841 B
C#

namespace Server.Items
{
public class MelisandesCorrodedHatchet : Hatchet
{
public override int LabelNumber => 1072115; // Melisande's Corroded Hatchet
[Constructible]
public MelisandesCorrodedHatchet()
{
Hue = 0x494;
SkillBonuses.SetValues( 0, SkillName.Lumberjacking, 5.0 );
Attributes.SpellChanneling = 1;
Attributes.WeaponSpeed = 15;
Attributes.WeaponDamage = -50;
WeaponAttributes.SelfRepair = 4;
}
public MelisandesCorrodedHatchet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}