ModernUO/Scripts/Items/Minor Artifacts/VioletCourage.cs
2018-09-14 08:41:38 -07:00

44 lines
1 KiB
C#

namespace Server.Items
{
public class VioletCourage : FemalePlateChest
{
public override int LabelNumber => 1063471;
public override int BasePhysicalResistance => 14;
public override int BaseFireResistance => 12;
public override int BaseColdResistance => 12;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 9;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public VioletCourage()
{
Hue = 0x486;
Attributes.Luck = 95;
Attributes.DefendChance = 15;
ArmorAttributes.LowerStatReq = 100;
ArmorAttributes.MageArmor = 1;
}
public VioletCourage( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}