ModernUO/Scripts/Items/New Haven Quest Rewards/TheDragonsTail.cs
2018-09-14 08:41:38 -07:00

38 lines
798 B
C#

namespace Server.Items
{
public class TheDragonsTail : NoDachi
{
public override int LabelNumber => 1078015; // The Dragon's Tail
public override int InitMinHits => 80;
public override int InitMaxHits => 80;
[Constructible]
public TheDragonsTail()
{
LootType = LootType.Blessed;
WeaponAttributes.HitLeechStam = 16;
Attributes.WeaponSpeed = 10;
Attributes.WeaponDamage = 25;
}
public TheDragonsTail( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}