ModernUO/Scripts/Items/New Haven Quest Rewards/TwilightJacket.cs
2018-09-14 08:41:38 -07:00

39 lines
901 B
C#

namespace Server.Items
{
public class TwilightJacket : LeatherNinjaJacket
{
public override int LabelNumber => 1078183; // Twilight Jacket
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 12;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
[Constructible]
public TwilightJacket()
{
LootType = LootType.Blessed;
Attributes.ReflectPhysical = 5;
}
public TwilightJacket( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}