ModernUO/Scripts/Items/Shields/Artifacts/ArcaneShield.cs
2018-09-14 08:41:38 -07:00

43 lines
919 B
C#

namespace Server.Items
{
public class ArcaneShield : WoodenKiteShield
{
public override int LabelNumber => 1061101; // Arcane Shield
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
[Constructible]
public ArcaneShield()
{
ItemID = 0x1B78;
Hue = 0x556;
Attributes.NightSight = 1;
Attributes.SpellChanneling = 1;
Attributes.DefendChance = 15;
Attributes.CastSpeed = 1;
}
public ArcaneShield( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Attributes.NightSight == 0 )
Attributes.NightSight = 1;
}
}
}