ModernUO/Scripts/Items/Special/Broken Furniture Collection/BrokenChestOfDrawers.cs
2018-09-14 08:41:38 -07:00

89 lines
1.9 KiB
C#

namespace Server.Items
{
[Flippable( 0xC24, 0xC25 )]
public class BrokenChestOfDrawersComponent : AddonComponent
{
public override int LabelNumber => 1076261; // Broken Chest of Drawers
public BrokenChestOfDrawersComponent() : base( 0xC24 )
{
}
public BrokenChestOfDrawersComponent( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenChestOfDrawersAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrokenChestOfDrawersDeed();
[Constructible]
public BrokenChestOfDrawersAddon()
{
AddComponent( new BrokenChestOfDrawersComponent(), 0, 0, 0 );
}
public BrokenChestOfDrawersAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
public class BrokenChestOfDrawersDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrokenChestOfDrawersAddon();
public override int LabelNumber => 1076261; // Broken Chest of Drawers
[Constructible]
public BrokenChestOfDrawersDeed()
{
LootType = LootType.Blessed;
}
public BrokenChestOfDrawersDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}