ModernUO/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs
2018-09-14 12:56:58 -07:00

247 lines
6.1 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0x13c6, 0x13ce )]
public class LeatherGlovesOfMining : BaseGlovesOfMining
{
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq => 20;
public override int OldStrReq => 10;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override int LabelNumber => 1045122; // leather blacksmith gloves of mining
[Constructible]
public LeatherGlovesOfMining( int bonus ) : base( bonus, 0x13C6 )
{
Weight = 1;
}
public LeatherGlovesOfMining( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlippableAttribute( 0x13d5, 0x13dd )]
public class StuddedGlovesOfMining : BaseGlovesOfMining
{
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining
[Constructible]
public StuddedGlovesOfMining( int bonus ) : base( bonus, 0x13D5 )
{
Weight = 2;
}
public StuddedGlovesOfMining( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
[FlippableAttribute( 0x13eb, 0x13f2 )]
public class RingmailGlovesOfMining : BaseGlovesOfMining
{
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 1;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 20;
public override int OldDexBonus => -1;
public override int ArmorBase => 22;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail;
public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining
[Constructible]
public RingmailGlovesOfMining( int bonus ) : base( bonus, 0x13EB )
{
Weight = 1;
}
public RingmailGlovesOfMining( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public abstract class BaseGlovesOfMining : BaseArmor
{
private int m_Bonus;
private SkillMod m_SkillMod;
[CommandProperty( AccessLevel.GameMaster )]
public int Bonus
{
get => m_Bonus;
set
{
m_Bonus = value;
InvalidateProperties();
if ( m_Bonus == 0 )
{
m_SkillMod?.Remove();
m_SkillMod = null;
}
else if ( m_SkillMod == null && Parent is Mobile mobile )
{
m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus );
mobile.AddSkillMod( m_SkillMod );
}
else if ( m_SkillMod != null )
{
m_SkillMod.Value = m_Bonus;
}
}
}
public override void OnAdded(IEntity parent)
{
base.OnAdded( parent );
if ( m_Bonus != 0 && parent is Mobile mobile )
{
m_SkillMod?.Remove();
m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus );
mobile.AddSkillMod( m_SkillMod );
}
}
public override void OnRemoved(IEntity parent)
{
base.OnRemoved( parent );
m_SkillMod?.Remove();
m_SkillMod = null;
}
public BaseGlovesOfMining( int bonus, int itemID ) : base( itemID )
{
m_Bonus = bonus;
Hue = CraftResources.GetHue( (CraftResource)Utility.RandomMinMax( (int)CraftResource.DullCopper, (int)CraftResource.Valorite ) );
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_Bonus != 0 )
list.Add( 1062005, m_Bonus.ToString() ); // mining bonus +~1_val~
}
public BaseGlovesOfMining( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Bonus );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Bonus = reader.ReadInt();
break;
}
}
if ( m_Bonus != 0 && Parent is Mobile mobile )
{
m_SkillMod?.Remove();
m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus );
mobile.AddSkillMod( m_SkillMod );
}
}
}
}