ModernUO/Scripts/Items/Weapons/Knives/Cleaver.cs
2018-09-14 08:41:38 -07:00

50 lines
1.2 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0xEC3, 0xEC2 )]
public class Cleaver : BaseKnife
{
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
public override int AosStrengthReq => 10;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 13;
public override int OldSpeed => 40;
public override int InitMinHits => 31;
public override int InitMaxHits => 50;
[Constructible]
public Cleaver() : base( 0xEC3 )
{
Weight = 2.0;
}
public Cleaver( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 2.0;
}
}
}