57 lines
1.5 KiB
C#
57 lines
1.5 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlippableAttribute( 0x2D1E, 0x2D2A )]
|
|
public class ElvenCompositeLongbow : BaseRanged
|
|
{
|
|
public override int EffectID => 0xF42;
|
|
public override Type AmmoType => typeof( Arrow );
|
|
public override Item Ammo => new Arrow();
|
|
|
|
public override WeaponAbility PrimaryAbility => WeaponAbility.ForceArrow;
|
|
public override WeaponAbility SecondaryAbility => WeaponAbility.SerpentArrow;
|
|
|
|
public override int AosStrengthReq => 45;
|
|
public override int AosMinDamage => 12;
|
|
public override int AosMaxDamage => 16;
|
|
public override int AosSpeed => 27;
|
|
public override float MlSpeed => 4.00f;
|
|
|
|
public override int OldStrengthReq => 45;
|
|
public override int OldMinDamage => 12;
|
|
public override int OldMaxDamage => 16;
|
|
public override int OldSpeed => 27;
|
|
|
|
public override int DefMaxRange => 10;
|
|
|
|
public override int InitMinHits => 41;
|
|
public override int InitMaxHits => 90;
|
|
|
|
public override WeaponAnimation DefAnimation => WeaponAnimation.ShootBow;
|
|
|
|
[Constructible]
|
|
public ElvenCompositeLongbow() : base( 0x2D1E )
|
|
{
|
|
Weight = 8.0;
|
|
}
|
|
|
|
public ElvenCompositeLongbow( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.WriteEncodedInt( 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
}
|