ModernUO/Scripts/Items/Weapons/Maces/Club.cs
2018-09-14 08:41:38 -07:00

47 lines
1.1 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0x13b4, 0x13b3 )]
public class Club : BaseBashing
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ShadowStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 8;
public override int OldMaxDamage => 24;
public override int OldSpeed => 40;
public override int InitMinHits => 31;
public override int InitMaxHits => 40;
[Constructible]
public Club() : base( 0x13B4 )
{
Weight = 9.0;
}
public Club( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}