ModernUO/Scripts/Items/Weapons/PoleArms/Bardiche.cs
2018-09-14 08:41:38 -07:00

47 lines
1.2 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0xF4D, 0xF4E )]
public class Bardiche : BasePoleArm
{
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 43;
public override int OldSpeed => 26;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
[Constructible]
public Bardiche() : base( 0xF4D )
{
Weight = 7.0;
}
public Bardiche( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}