56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlippableAttribute( 0x13FD, 0x13FC )]
|
|
public class HeavyCrossbow : BaseRanged
|
|
{
|
|
public override int EffectID => 0x1BFE;
|
|
public override Type AmmoType => typeof( Bolt );
|
|
public override Item Ammo => new Bolt();
|
|
|
|
public override WeaponAbility PrimaryAbility => WeaponAbility.MovingShot;
|
|
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
|
|
|
|
public override int AosStrengthReq => 80;
|
|
public override int AosMinDamage => Core.ML ? 20 : 19;
|
|
public override int AosMaxDamage => Core.ML ? 24 : 20;
|
|
public override int AosSpeed => 22;
|
|
public override float MlSpeed => 5.00f;
|
|
|
|
public override int OldStrengthReq => 40;
|
|
public override int OldMinDamage => 11;
|
|
public override int OldMaxDamage => 56;
|
|
public override int OldSpeed => 10;
|
|
|
|
public override int DefMaxRange => 8;
|
|
|
|
public override int InitMinHits => 31;
|
|
public override int InitMaxHits => 100;
|
|
|
|
[Constructible]
|
|
public HeavyCrossbow() : base( 0x13FD )
|
|
{
|
|
Weight = 9.0;
|
|
Layer = Layer.TwoHanded;
|
|
}
|
|
|
|
public HeavyCrossbow( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|