ModernUO/Scripts/Items/Weapons/Staves/BlackStaff.cs
2018-09-14 08:41:38 -07:00

47 lines
1.2 KiB
C#

namespace Server.Items
{
[FlippableAttribute( 0xDF1, 0xDF0 )]
public class BlackStaff : BaseStaff
{
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 16;
public override int AosSpeed => 39;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 35;
public override int OldMinDamage => 8;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
[Constructible]
public BlackStaff() : base( 0xDF0 )
{
Weight = 6.0;
}
public BlackStaff( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}