ModernUO/Scripts/Mobiles/Animals/Reptiles/Alligator.cs
2018-09-14 08:41:38 -07:00

70 lines
1.6 KiB
C#

namespace Server.Mobiles
{
public class Alligator : BaseCreature
{
public override string CorpseName => "an alligator corpse";
public override string DefaultName => "an alligator";
[Constructible]
public Alligator() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 0xCA;
BaseSoundID = 660;
SetStr( 76, 100 );
SetDex( 6, 25 );
SetInt( 11, 20 );
SetHits( 46, 60 );
SetStam( 46, 65 );
SetMana( 0 );
SetDamage( 5, 15 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 25, 35 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetResistance( ResistanceType.Poison, 5, 10 );
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
SetSkill( SkillName.Tactics, 40.1, 60.0 );
SetSkill( SkillName.Wrestling, 40.1, 60.0 );
Fame = 600;
Karma = -600;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 47.1;
}
public override int Meat => 1;
public override int Hides => 12;
public override HideType HideType => HideType.Spined;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public Alligator(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( BaseSoundID == 0x5A )
BaseSoundID = 660;
}
}
}