ModernUO/Scripts/Mobiles/Animals/Reptiles/SilverSerpent.cs
2018-09-14 08:41:38 -07:00

81 lines
2 KiB
C#

using Server.Factions;
namespace Server.Mobiles
{
[TypeAlias( "Server.Mobiles.Silverserpant" )]
public class SilverSerpent : BaseCreature
{
public override string CorpseName => "a silver serpent corpse";
public override Faction FactionAllegiance => TrueBritannians.Instance;
public override Ethics.Ethic EthicAllegiance => Ethics.Ethic.Hero;
public override string DefaultName => "a silver serpent";
[Constructible]
public SilverSerpent() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 92;
BaseSoundID = 219;
SetStr( 161, 360 );
SetDex( 151, 300 );
SetInt( 21, 40 );
SetHits( 97, 216 );
SetDamage( 5, 21 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 35, 45 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetResistance( ResistanceType.Cold, 5, 10 );
SetResistance( ResistanceType.Poison, 100 );
SetResistance( ResistanceType.Energy, 5, 10 );
SetSkill( SkillName.Poisoning, 90.1, 100.0 );
SetSkill( SkillName.MagicResist, 95.1, 100.0 );
SetSkill( SkillName.Tactics, 80.1, 95.0 );
SetSkill( SkillName.Wrestling, 85.1, 100.0 );
Fame = 7000;
Karma = -7000;
VirtualArmor = 40;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Gems, 2 );
}
public override bool DeathAdderCharmable => true;
public override int Meat => 1;
public override Poison PoisonImmune => Poison.Lethal;
public override Poison HitPoison => Poison.Lethal;
public SilverSerpent(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( BaseSoundID == -1 )
BaseSoundID = 219;
}
}
}