ModernUO/Scripts/Mobiles/Animals/Reptiles/Snake.cs
2018-09-14 08:41:38 -07:00

70 lines
1.5 KiB
C#

namespace Server.Mobiles
{
public class Snake : BaseCreature
{
public override string CorpseName => "a snake corpse";
public override string DefaultName => "a snake";
[Constructible]
public Snake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 52;
Hue = Utility.RandomSnakeHue();
BaseSoundID = 0xDB;
SetStr( 22, 34 );
SetDex( 16, 25 );
SetInt( 6, 10 );
SetHits( 15, 19 );
SetMana( 0 );
SetDamage( 1, 4 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 15, 20 );
SetResistance( ResistanceType.Poison, 20, 30 );
SetSkill( SkillName.Poisoning, 50.1, 70.0 );
SetSkill( SkillName.MagicResist, 15.1, 20.0 );
SetSkill( SkillName.Tactics, 19.3, 34.0 );
SetSkill( SkillName.Wrestling, 19.3, 34.0 );
Fame = 300;
Karma = -300;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 59.1;
}
public override Poison PoisonImmune => Poison.Lesser;
public override Poison HitPoison => Poison.Lesser;
public override bool DeathAdderCharmable => true;
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.Eggs;
public Snake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}