ModernUO/Scripts/Mobiles/Monsters/Arachnid/Melee/GiantBlackWidow.cs
2018-09-14 08:41:38 -07:00

73 lines
1.8 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class GiantBlackWidow : BaseCreature
{
public override string CorpseName => "a giant black widow spider corpse";
public override string DefaultName => "a giant black wide";
[Constructible]
public GiantBlackWidow() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 0x9D;
BaseSoundID = 0x388; // TODO: validate
SetStr( 76, 100 );
SetDex( 96, 115 );
SetInt( 36, 60 );
SetHits( 46, 60 );
SetDamage( 5, 17 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 20, 30 );
SetResistance( ResistanceType.Fire, 10, 20 );
SetResistance( ResistanceType.Cold, 10, 20 );
SetResistance( ResistanceType.Poison, 50, 60 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.Anatomy, 30.3, 75.0 );
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
SetSkill( SkillName.MagicResist, 45.1, 60.0 );
SetSkill( SkillName.Tactics, 65.1, 80.0 );
SetSkill( SkillName.Wrestling, 70.1, 85.0 );
Fame = 3500;
Karma = -3500;
VirtualArmor = 24;
PackItem( new SpidersSilk( 5 ) );
PackItem( new LesserPoisonPotion() );
PackItem( new LesserPoisonPotion() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
}
public override FoodType FavoriteFood => FoodType.Meat;
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public GiantBlackWidow( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}