ModernUO/Scripts/Mobiles/Monsters/Elemental/Melee/EarthElemental.cs
2018-09-14 08:41:38 -07:00

79 lines
1.9 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class EarthElemental : BaseCreature
{
public override string CorpseName => "an earth elemental corpse";
public override double DispelDifficulty => 117.5;
public override double DispelFocus => 45.0;
public override string DefaultName => "an earth elemental";
[Constructible]
public EarthElemental() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 14;
BaseSoundID = 268;
SetStr( 126, 155 );
SetDex( 66, 85 );
SetInt( 71, 92 );
SetHits( 76, 93 );
SetDamage( 9, 16 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 30, 35 );
SetResistance( ResistanceType.Fire, 10, 20 );
SetResistance( ResistanceType.Cold, 10, 20 );
SetResistance( ResistanceType.Poison, 15, 25 );
SetResistance( ResistanceType.Energy, 15, 25 );
SetSkill( SkillName.MagicResist, 50.1, 95.0 );
SetSkill( SkillName.Tactics, 60.1, 100.0 );
SetSkill( SkillName.Wrestling, 60.1, 100.0 );
Fame = 3500;
Karma = -3500;
VirtualArmor = 34;
ControlSlots = 2;
PackItem( new FertileDirt( Utility.RandomMinMax( 1, 4 ) ) );
PackItem( new MandrakeRoot() );
Item ore = new IronOre( 5 );
ore.ItemID = 0x19B7;
PackItem( ore );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Meager );
AddLoot( LootPack.Gems );
}
public override bool BleedImmune => true;
public override int TreasureMapLevel => 1;
public EarthElemental( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}