ModernUO/Scripts/Mobiles/Monsters/Humanoid/Melee/GazerLarva.cs
2018-09-14 08:41:38 -07:00

63 lines
1.3 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class GazerLarva : BaseCreature
{
public override string CorpseName => "a gazer larva corpse";
public override string DefaultName => "a gazer larva";
[Constructible]
public GazerLarva () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 778;
BaseSoundID = 377;
SetStr( 76, 100 );
SetDex( 51, 75 );
SetInt( 56, 80 );
SetHits( 36, 47 );
SetDamage( 2, 9 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 15, 25 );
SetSkill( SkillName.MagicResist, 70.0 );
SetSkill( SkillName.Tactics, 70.0 );
SetSkill( SkillName.Wrestling, 70.0 );
Fame = 900;
Karma = -900;
VirtualArmor = 25;
PackItem( new Nightshade( Utility.RandomMinMax( 2, 3 ) ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Poor );
}
public override int Meat => 1;
public GazerLarva( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}