93 lines
2.1 KiB
C#
93 lines
2.1 KiB
C#
namespace Server.Mobiles
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{
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public class MasterMikael : BoneMagi
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{
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public override string CorpseName => "a Master Mikael corpse";
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public override string DefaultName => "Master Mikael";
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[Constructible]
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public MasterMikael()
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{
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IsParagon = true;
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Hue = 0x8FD;
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SetStr( 93, 122 );
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SetDex( 91, 100 );
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SetInt( 252, 271 );
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SetHits( 789, 1014 );
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SetDamage( 11, 19 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 55, 59 );
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SetResistance( ResistanceType.Fire, 40, 46 );
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SetResistance( ResistanceType.Cold, 72, 80 );
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SetResistance( ResistanceType.Poison, 44, 49 );
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SetResistance( ResistanceType.Energy, 50, 57 );
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SetSkill( SkillName.Wrestling, 80.1, 87.2 );
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SetSkill( SkillName.Tactics, 79.0, 90.9 );
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SetSkill( SkillName.MagicResist, 90.3, 106.9 );
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SetSkill( SkillName.Magery, 103.8, 108.0 );
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SetSkill( SkillName.EvalInt, 96.1, 105.3 );
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SetSkill( SkillName.Necromancy, 103.8, 108.0 );
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SetSkill( SkillName.SpiritSpeak, 96.1, 105.3 );
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Fame = 18000;
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Karma = -18000;
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if ( Utility.RandomBool() )
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PackNecroScroll( Utility.RandomMinMax( 5, 9 ) );
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else
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PackScroll( 4, 7 );
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PackReg( 3 );
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PackNecroReg( 1, 10 );
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.UltraRich, 2 );
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}
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// TODO: Special move?
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/*
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// TODO: uncomment once added
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public override void OnDeath( Container c )
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{
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base.OnDeath( c );
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if ( Utility.RandomDouble() < 0.15 )
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c.DropItem( new DisintegratingThesisNotes() );
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if ( Utility.RandomDouble() < 0.1 )
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c.DropItem( new ParrotItem() );
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}
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*/
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public override bool GivesMLMinorArtifact => true;
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public MasterMikael( Serial serial )
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: base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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