ModernUO/Scripts/Mobiles/Monsters/ML/Blighted Grove/Hydra.cs
2018-09-14 08:41:38 -07:00

90 lines
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Hydra : BaseCreature
{
public override string CorpseName => "a hydra corpse";
public override string DefaultName => "a hydra";
[Constructible]
public Hydra()
: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 0x109;
BaseSoundID = 0x16A;
SetStr( 801, 828 );
SetDex( 102, 118 );
SetInt( 102, 120 );
SetHits( 1480, 1500 );
SetDamage( 21, 26 );
SetDamageType( ResistanceType.Physical, 60 );
SetDamageType( ResistanceType.Fire, 10 );
SetDamageType( ResistanceType.Cold, 10 );
SetDamageType( ResistanceType.Poison, 10 );
SetDamageType( ResistanceType.Energy, 10 );
SetResistance( ResistanceType.Physical, 65, 75 );
SetResistance( ResistanceType.Fire, 70, 85 );
SetResistance( ResistanceType.Cold, 25, 35 );
SetResistance( ResistanceType.Poison, 35, 43 );
SetResistance( ResistanceType.Energy, 36, 45 );
SetSkill( SkillName.Wrestling, 103.5, 117.4 );
SetSkill( SkillName.Tactics, 100.1, 109.8 );
SetSkill( SkillName.MagicResist, 85.5, 98.5 );
SetSkill( SkillName.Anatomy, 75.4, 79.8 );
// TODO: Fame/Karma
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 3 );
}
public override void OnDeath( Container c )
{
base.OnDeath( c );
c.DropItem( new HydraScale() );
/*
// TODO: uncomment once added
if ( Utility.RandomDouble() < 0.2 )
c.DropItem( new ParrotItem() );
if ( Utility.RandomDouble() < 0.05 )
c.DropItem( new ThorvaldsMedallion() );
*/
}
public override bool HasBreath => true;
public override int Hides => 40;
public override int Meat => 19;
public override int TreasureMapLevel => 5;
public Hydra( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}