ModernUO/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs
2018-09-14 08:41:38 -07:00

75 lines
2 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Reptalon : BaseMount
{
public override string CorpseName => "a reptalon corpse";
[Constructible]
public Reptalon() : base( "a reptalon", 0x114, 0x3E90, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.35 )
{
BaseSoundID = 0x16A;
SetStr( 1001, 1025 );
SetDex( 152, 164 );
SetInt( 251, 289 );
SetHits( 833, 931 );
SetDamage( 21, 28 );
SetDamageType( ResistanceType.Physical, 0 );
SetDamageType( ResistanceType.Poison, 25 );
SetDamageType( ResistanceType.Energy, 75 );
SetResistance( ResistanceType.Physical, 53, 64 );
SetResistance( ResistanceType.Fire, 35, 45 );
SetResistance( ResistanceType.Cold, 36, 45 );
SetResistance( ResistanceType.Poison, 52, 63 );
SetResistance( ResistanceType.Energy, 71, 83 );
SetSkill( SkillName.Wrestling, 101.5, 118.2 );
SetSkill( SkillName.Tactics, 101.7, 108.2 );
SetSkill( SkillName.MagicResist, 76.4, 89.9 );
SetSkill( SkillName.Anatomy, 56.4, 59.7 );
Tamable = true;
ControlSlots = 4;
MinTameSkill = 101.1;
}
public override void GenerateLoot()
{
AddLoot( LootPack.AosUltraRich, 3 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.ParalyzingBlow;
public override int TreasureMapLevel => 5;
public override int Meat => 5;
public override int Hides => 10;
public override bool CanBreath => true;
public override bool CanAngerOnTame => true;
public override bool StatLossAfterTame => true;
public override FoodType FavoriteFood => FoodType.Meat;
public override bool CanFly => true;
public Reptalon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}