ModernUO/Scripts/Mobiles/Monsters/ML/Prism of Light/CrystalDaemon.cs
2018-09-14 08:41:38 -07:00

82 lines
1.9 KiB
C#

namespace Server.Mobiles
{
public class CrystalDaemon : BaseCreature
{
public override string CorpseName => "a crystal daemon corpse";
public override string DefaultName => "a crystal daemon";
[Constructible]
public CrystalDaemon()
: base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 0x310;
Hue = 0x3E8;
BaseSoundID = 0x47D;
SetStr( 140, 200 );
SetDex( 120, 150 );
SetInt( 800, 850 );
SetHits( 200, 220 );
SetDamage( 16, 20 );
SetDamageType( ResistanceType.Physical, 0 );
SetDamageType( ResistanceType.Cold, 40 );
SetDamageType( ResistanceType.Energy, 60 );
SetResistance( ResistanceType.Physical, 20, 40 );
SetResistance( ResistanceType.Fire, 0, 20 );
SetResistance( ResistanceType.Cold, 60, 80 );
SetResistance( ResistanceType.Poison, 20, 40 );
SetResistance( ResistanceType.Energy, 65, 75 );
SetSkill( SkillName.Wrestling, 60.0, 80.0 );
SetSkill( SkillName.Tactics, 70.0, 80.0 );
SetSkill( SkillName.MagicResist, 100.0, 110.0 );
SetSkill( SkillName.Magery, 120.0, 130.0 );
SetSkill( SkillName.EvalInt, 100.0, 110.0 );
SetSkill( SkillName.Meditation, 100.0, 110.0 );
Fame = 15000;
Karma = -15000;
PackArcaneScroll( 0, 1 );
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 3 );
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.4 )
c.DropItem( new ScatteredCrystals() );
}
*/
public CrystalDaemon( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}