ModernUO/Scripts/Mobiles/Monsters/ML/Prism of Light/MantraEffervescence.cs
2018-09-14 08:41:38 -07:00

68 lines
1.7 KiB
C#

namespace Server.Mobiles
{
public class MantraEffervescence : BaseCreature
{
public override string CorpseName => "a mantra effervescence corpse";
public override string DefaultName => "a mantra effervescence";
[Constructible]
public MantraEffervescence()
: base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 0x111;
BaseSoundID = 0x56E;
SetStr( 130, 150 );
SetDex( 120, 130 );
SetInt( 150, 230 );
SetHits( 150, 250 );
SetDamage( 21, 25 );
SetDamageType( ResistanceType.Physical, 30 );
SetDamageType( ResistanceType.Energy, 70 );
SetResistance( ResistanceType.Physical, 60, 65 );
SetResistance( ResistanceType.Fire, 40, 50 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 50, 60 );
SetResistance( ResistanceType.Energy, 100 );
SetSkill( SkillName.Wrestling, 80.0, 85.0 );
SetSkill( SkillName.Tactics, 80.0, 85.0 );
SetSkill( SkillName.MagicResist, 105.0, 115.0 );
SetSkill( SkillName.Magery, 90.0, 110.0 );
SetSkill( SkillName.EvalInt, 80.0, 90.0 );
SetSkill( SkillName.Meditation, 90.0, 100.0 );
Fame = 6500;
Karma = -6500;
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich );
AddLoot( LootPack.Rich );
}
public MantraEffervescence( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}