ModernUO/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs
2018-09-14 08:41:38 -07:00

54 lines
1.2 KiB
C#

namespace Server.Mobiles
{
public class MougGuur : Ettin
{
public override string CorpseName => "a Moug-Guur corpse";
public override string DefaultName => "Moug-Guur";
[Constructible]
public MougGuur()
{
SetStr( 556, 575 );
SetDex( 84, 94 );
SetInt( 59, 73 );
SetHits( 400, 415 );
SetDamage( 12, 20 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 61, 65 );
SetResistance( ResistanceType.Fire, 16, 19 );
SetResistance( ResistanceType.Cold, 41, 46 );
SetResistance( ResistanceType.Poison, 21, 24 );
SetResistance( ResistanceType.Energy, 19, 25 );
SetSkill( SkillName.MagicResist, 70.2, 75.0 );
SetSkill( SkillName.Tactics, 80.8, 81.7 );
SetSkill( SkillName.Wrestling, 93.9, 99.4 );
Fame = 3000;
Karma = -3000;
}
public MougGuur( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}