ModernUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/Gnaw.cs
2018-09-14 08:41:38 -07:00

80 lines
1.7 KiB
C#

namespace Server.Mobiles
{
public class Gnaw : DireWolf
{
public override string CorpseName => "a Gnaw corpse";
public override string DefaultName => "Gnaw";
[Constructible]
public Gnaw()
{
IsParagon = true;
Hue = 0x130;
SetStr( 151, 172 );
SetDex( 124, 145 );
SetInt( 60, 86 );
SetHits( 817, 857 );
SetStam( 124, 145 );
SetMana( 52, 86 );
SetDamage( 16, 22 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 64, 69 );
SetResistance( ResistanceType.Fire, 53, 56 );
SetResistance( ResistanceType.Cold, 22, 27 );
SetResistance( ResistanceType.Poison, 27, 30 );
SetResistance( ResistanceType.Energy, 21, 34 );
SetSkill( SkillName.Wrestling, 106.4, 116.5 );
SetSkill( SkillName.Tactics, 84.1, 103.2 );
SetSkill( SkillName.MagicResist, 96.8, 110.7 );
Fame = 17500;
Karma = -17500;
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 2 );
}
public override bool GivesMLMinorArtifact => true;
public override int Hides => 28;
public override int Meat => 4;
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.3 )
c.DropItem( new GnawsFang() );
}
*/
public Gnaw( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}