ModernUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs
2018-09-14 08:41:38 -07:00

95 lines
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class LadySabrix : GiantBlackWidow
{
public override string CorpseName => "a Lady Sabrix corpse";
public override string DefaultName => "Lady Sabrix";
[Constructible]
public LadySabrix()
{
IsParagon = true;
Hue = 0x497;
SetStr( 82, 130 );
SetDex( 117, 146 );
SetInt( 50, 98 );
SetHits( 233, 361 );
SetStam( 117, 146 );
SetMana( 50, 98 );
SetDamage( 15, 22 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 30, 39 );
SetResistance( ResistanceType.Poison, 70, 80 );
SetResistance( ResistanceType.Energy, 35, 44 );
SetSkill( SkillName.Wrestling, 109.8, 122.8 );
SetSkill( SkillName.Tactics, 102.8, 120.0 );
SetSkill( SkillName.MagicResist, 79.4, 95.1 );
SetSkill( SkillName.Anatomy, 68.8, 105.1 );
SetSkill( SkillName.Poisoning, 97.8, 116.7 );
Fame = 18900;
Karma = -18900;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 2 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.ArmorIgnore;
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.2 )
c.DropItem( new SabrixsEye() );
if ( Utility.RandomDouble() < 0.25 )
{
switch ( Utility.Random( 2 ) )
{
case 0: AddToBackpack( new PaladinArms() ); break;
case 1: AddToBackpack( new HunterLegs() ); break;
}
}
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public LadySabrix( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}