ModernUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/Malefic.cs
2018-09-14 08:41:38 -07:00

80 lines
1.8 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Malefic : DreadSpider
{
public override string CorpseName => "a Malefic corpse";
public override string DefaultName => "Malefic";
[Constructible]
public Malefic()
{
IsParagon = true;
Hue = 0x455;
SetStr( 210, 284 );
SetDex( 153, 197 );
SetInt( 349, 390 );
SetHits( 600, 747 );
SetStam( 153, 197 );
SetMana( 349, 390 );
SetDamage( 15, 22 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Poison, 80 );
SetResistance( ResistanceType.Physical, 60, 70 );
SetResistance( ResistanceType.Fire, 40, 50 );
SetResistance( ResistanceType.Cold, 40, 49 );
SetResistance( ResistanceType.Poison, 100 );
SetResistance( ResistanceType.Energy, 41, 48 );
SetSkill( SkillName.Wrestling, 96.9, 112.4 );
SetSkill( SkillName.Tactics, 91.3, 105.4 );
SetSkill( SkillName.MagicResist, 79.8, 95.1 );
SetSkill( SkillName.Magery, 103.0, 118.6 );
SetSkill( SkillName.EvalInt, 105.7, 119.6 );
SetSkill( SkillName.Meditation, 0 );
Fame = 21000;
Karma = -21000;
/*
// TODO: uncomment once added
if ( Utility.RandomDouble() < 0.1 )
PackItem( new ParrotItem() );
*/
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 3 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
public override bool GivesMLMinorArtifact => true;
public Malefic( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}