ModernUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/Silk.cs
2018-09-14 08:41:38 -07:00

72 lines
1.6 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Silk : GiantBlackWidow
{
public override string CorpseName => "a Silk corpse";
public override string DefaultName => "Silk";
[Constructible]
public Silk()
{
IsParagon = true;
Hue = 0x47E;
SetStr( 80, 131 );
SetDex( 126, 156 );
SetInt( 63, 102 );
SetHits( 279, 378 );
SetStam( 126, 156 );
SetMana( 63, 102 );
SetDamage( 15, 22 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 30, 39 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 70, 76 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.Wrestling, 114.1, 123.7 );
SetSkill( SkillName.Tactics, 102.6, 118.3 );
SetSkill( SkillName.MagicResist, 78.6, 94.8 );
SetSkill( SkillName.Anatomy, 81.3, 105.7 );
SetSkill( SkillName.Poisoning, 106.0, 119.2 );
Fame = 18900;
Karma = -18900;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 2 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.ParalyzingBlow;
public override bool GivesMLMinorArtifact => true;
public Silk( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}