ModernUO/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs
2018-09-14 08:41:38 -07:00

94 lines
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Virulent : DreadSpider
{
public override string CorpseName => "a Virulent corpse";
public override string DefaultName => "Virulent";
[Constructible]
public Virulent()
{
IsParagon = true;
Hue = 0x8FD;
SetStr( 207, 252 );
SetDex( 156, 194 );
SetInt( 346, 398 );
SetHits( 616, 740 );
SetStam( 156, 194 );
SetMana( 346, 398 );
SetDamage( 15, 22 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Poison, 80 );
SetResistance( ResistanceType.Physical, 60, 68 );
SetResistance( ResistanceType.Fire, 40, 49 );
SetResistance( ResistanceType.Cold, 41, 50 );
SetResistance( ResistanceType.Poison, 100 );
SetResistance( ResistanceType.Energy, 40, 49 );
SetSkill( SkillName.Wrestling, 92.8, 111.7 );
SetSkill( SkillName.Tactics, 91.6, 107.4 );
SetSkill( SkillName.MagicResist, 78.1, 93.3 );
SetSkill( SkillName.Poisoning, 120.0 );
SetSkill( SkillName.Magery, 104.2, 119.8 );
SetSkill( SkillName.EvalInt, 102.8, 117.8 );
Fame = 21000;
Karma = -21000;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 3 );
}
public override WeaponAbility GetWeaponAbility() => WeaponAbility.MortalStrike;
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.025 )
{
switch ( Utility.Random( 2 ) )
{
case 0: c.DropItem( new HunterLegs() ); break;
case 1: c.DropItem( new MalekisHonor() ); break;
}
}
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public Virulent( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}