ModernUO/Scripts/Mobiles/Monsters/Plant/Melee/WhippingVine.cs
2018-09-14 08:41:38 -07:00

71 lines
1.7 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class WhippingVine : BaseCreature
{
public override string CorpseName => "a whipping vine corpse";
public override string DefaultName => "a whipping vine";
[Constructible]
public WhippingVine() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 8;
Hue = 0x851;
BaseSoundID = 352;
SetStr( 251, 300 );
SetDex( 76, 100 );
SetInt( 26, 40 );
SetMana( 0 );
SetDamage( 7, 25 );
SetDamageType( ResistanceType.Physical, 70 );
SetDamageType( ResistanceType.Poison, 30 );
SetResistance( ResistanceType.Physical, 75, 85 );
SetResistance( ResistanceType.Fire, 15, 25 );
SetResistance( ResistanceType.Cold, 15, 25 );
SetResistance( ResistanceType.Poison, 75, 85 );
SetResistance( ResistanceType.Energy, 35, 45 );
SetSkill( SkillName.MagicResist, 70.0 );
SetSkill( SkillName.Tactics, 70.0 );
SetSkill( SkillName.Wrestling, 70.0 );
Fame = 1000;
Karma = -1000;
VirtualArmor = 45;
PackReg( 3 );
PackItem( new FertileDirt( Utility.RandomMinMax( 1, 10 ) ) );
if ( 0.2 >= Utility.RandomDouble() )
PackItem( new ExecutionersCap() );
PackItem( new Vines() );
}
public override bool BardImmune => !Core.AOS;
public override Poison PoisonImmune => Poison.Lethal;
public WhippingVine( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}