81 lines
2.2 KiB
C#
81 lines
2.2 KiB
C#
namespace Server.Mobiles
|
|
{
|
|
public class WhiteWyrm : BaseCreature
|
|
{
|
|
public override string CorpseName => "a white wyrm corpse";
|
|
public override string DefaultName => "a white wyrm";
|
|
|
|
[Constructible]
|
|
public WhiteWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
|
{
|
|
Body = Utility.RandomBool() ? 180 : 49;
|
|
BaseSoundID = 362;
|
|
|
|
SetStr( 721, 760 );
|
|
SetDex( 101, 130 );
|
|
SetInt( 386, 425 );
|
|
|
|
SetHits( 433, 456 );
|
|
|
|
SetDamage( 17, 25 );
|
|
|
|
SetDamageType( ResistanceType.Physical, 50 );
|
|
SetDamageType( ResistanceType.Cold, 50 );
|
|
|
|
SetResistance( ResistanceType.Physical, 55, 70 );
|
|
SetResistance( ResistanceType.Fire, 15, 25 );
|
|
SetResistance( ResistanceType.Cold, 80, 90 );
|
|
SetResistance( ResistanceType.Poison, 40, 50 );
|
|
SetResistance( ResistanceType.Energy, 40, 50 );
|
|
|
|
SetSkill( SkillName.EvalInt, 99.1, 100.0 );
|
|
SetSkill( SkillName.Magery, 99.1, 100.0 );
|
|
SetSkill( SkillName.MagicResist, 99.1, 100.0 );
|
|
SetSkill( SkillName.Tactics, 97.6, 100.0 );
|
|
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
|
|
|
|
Fame = 18000;
|
|
Karma = -18000;
|
|
|
|
VirtualArmor = 64;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 3;
|
|
MinTameSkill = 96.3;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot( LootPack.FilthyRich, 2 );
|
|
AddLoot( LootPack.Average );
|
|
AddLoot( LootPack.Gems, Utility.Random( 1, 5 ) );
|
|
}
|
|
|
|
public override bool ReacquireOnMovement => true;
|
|
public override int TreasureMapLevel => 4;
|
|
public override int Meat => 19;
|
|
public override int Hides => 20;
|
|
public override HideType HideType => HideType.Barbed;
|
|
public override int Scales => 9;
|
|
public override ScaleType ScaleType => ScaleType.White;
|
|
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Gold;
|
|
public override bool CanAngerOnTame => true;
|
|
public override bool CanFly => true;
|
|
|
|
public WhiteWyrm( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|