ModernUO/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs
2018-09-14 08:41:38 -07:00

81 lines
2.2 KiB
C#

namespace Server.Mobiles
{
public class WhiteWyrm : BaseCreature
{
public override string CorpseName => "a white wyrm corpse";
public override string DefaultName => "a white wyrm";
[Constructible]
public WhiteWyrm() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = Utility.RandomBool() ? 180 : 49;
BaseSoundID = 362;
SetStr( 721, 760 );
SetDex( 101, 130 );
SetInt( 386, 425 );
SetHits( 433, 456 );
SetDamage( 17, 25 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Cold, 50 );
SetResistance( ResistanceType.Physical, 55, 70 );
SetResistance( ResistanceType.Fire, 15, 25 );
SetResistance( ResistanceType.Cold, 80, 90 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 40, 50 );
SetSkill( SkillName.EvalInt, 99.1, 100.0 );
SetSkill( SkillName.Magery, 99.1, 100.0 );
SetSkill( SkillName.MagicResist, 99.1, 100.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.Wrestling, 90.1, 100.0 );
Fame = 18000;
Karma = -18000;
VirtualArmor = 64;
Tamable = true;
ControlSlots = 3;
MinTameSkill = 96.3;
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 2 );
AddLoot( LootPack.Average );
AddLoot( LootPack.Gems, Utility.Random( 1, 5 ) );
}
public override bool ReacquireOnMovement => true;
public override int TreasureMapLevel => 4;
public override int Meat => 19;
public override int Hides => 20;
public override HideType HideType => HideType.Barbed;
public override int Scales => 9;
public override ScaleType ScaleType => ScaleType.White;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Gold;
public override bool CanAngerOnTame => true;
public override bool CanFly => true;
public WhiteWyrm( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}