ModernUO/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs
2018-09-14 08:41:38 -07:00

105 lines
2.3 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Wyvern : BaseCreature
{
public override string CorpseName => "a wyvern corpse";
public override string DefaultName => "a wyvern";
[Constructible]
public Wyvern () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 62;
BaseSoundID = 362;
SetStr( 202, 240 );
SetDex( 153, 172 );
SetInt( 51, 90 );
SetHits( 125, 141 );
SetDamage( 8, 19 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 35, 45 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 20, 30 );
SetResistance( ResistanceType.Poison, 90, 100 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.Poisoning, 60.1, 80.0 );
SetSkill( SkillName.MagicResist, 65.1, 80.0 );
SetSkill( SkillName.Tactics, 65.1, 90.0 );
SetSkill( SkillName.Wrestling, 65.1, 80.0 );
Fame = 4000;
Karma = -4000;
VirtualArmor = 40;
PackItem( new LesserPoisonPotion() );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
AddLoot( LootPack.Meager );
AddLoot( LootPack.MedScrolls );
}
public override bool ReacquireOnMovement => true;
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public override int TreasureMapLevel => 2;
public override int Meat => 10;
public override int Hides => 20;
public override HideType HideType => HideType.Horned;
public override bool CanFly => true;
public override int GetAttackSound()
{
return 713;
}
public override int GetAngerSound()
{
return 718;
}
public override int GetDeathSound()
{
return 716;
}
public override int GetHurtSound()
{
return 721;
}
public override int GetIdleSound()
{
return 725;
}
public Wyvern( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}