ModernUO/Projects/UOContent/Spells/Base
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
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DisturbType.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
MagerySpell.cs fix: Fixes first/second scrolls crashing (#891) 2021-12-24 15:26:12 -08:00
SpecialMove.cs fix: Fixes skill requirements and cleans up magery spells (#870) 2021-12-05 09:40:57 -08:00
Spell.cs fix: Fixes mana insufficient message for newer clients. (#957) 2022-03-10 12:18:22 -08:00
SpellCircle.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
SpellHelper.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
SpellInfo.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SpellRegistry.cs fix(types): Fixes casting spell by type and [Add keyword search (#668) 2021-08-01 13:18:01 -07:00
SpellState.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00