### Summary
Eliminates `IPooledEnumerable<T>` and `eable.Free()` from `Map` for items. This drastically simplifies code that iterates in range, for example:
```cs
foreach (var item in m.GetItemsInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.
386 lines
13 KiB
C#
386 lines
13 KiB
C#
using ModernUO.Serialization;
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using Server.Mobiles;
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namespace Server.Items
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{
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[SerializationGenerator(0, false)]
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public partial class SHTeleComponent : AddonComponent
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{
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Point3D _teleOffset;
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[Constructible]
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public SHTeleComponent(int itemID = 0x1775) : this(itemID, new Point3D(0, 0, 0))
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{
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}
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[Constructible]
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public SHTeleComponent(int itemID, Point3D offset) : base(itemID)
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{
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Movable = false;
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Hue = 1;
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_active = true;
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_teleOffset = offset;
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}
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Active
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{
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get => _active;
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set
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{
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_active = value;
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if (Addon is SHTeleporter sourceAddon)
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{
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sourceAddon.ChangeActive(value);
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}
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}
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}
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[SerializableProperty(1)]
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[CommandProperty(AccessLevel.GameMaster)]
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public SHTeleComponent TeleDest
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{
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get => _teleDest;
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set
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{
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_teleDest = value;
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if (Addon is SHTeleporter sourceAddon)
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{
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sourceAddon.ChangeDest(value);
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}
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D TelePoint
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{
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get => new(Location.X + TeleOffset.X, Location.Y + TeleOffset.Y, Location.Z + TeleOffset.Z);
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set => TeleOffset = new Point3D(value.X - Location.X, value.Y - Location.Y, value.Z - Location.Z);
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}
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public override string DefaultName => "a hole";
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public override void OnDoubleClick(Mobile m)
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{
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if (!_active || _teleDest?.Deleted != false || _teleDest.Map == Map.Internal)
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{
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return;
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}
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if (m.InRange(this, 3))
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{
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var map = _teleDest.Map;
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var p = _teleDest.TelePoint;
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BaseCreature.TeleportPets(m, p, map);
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m.MoveToWorld(p, map);
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}
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else
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{
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m.SendLocalizedMessage(1019045); // I can't reach that.
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}
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}
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public override void OnDoubleClickDead(Mobile m)
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{
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OnDoubleClick(m);
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}
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}
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[SerializationGenerator(0, false)]
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public partial class SHTeleporter : BaseAddon
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{
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private bool m_Changing;
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[SerializableField(0, setter: "private")]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _external;
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[SerializableField(1, setter: "private")]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private SHTeleComponent _upTele;
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[SerializableField(2, setter: "private")]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private SHTeleComponent _rightTele;
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[SerializableField(3, setter: "private")]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private SHTeleComponent _downTele;
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[SerializableField(4, setter: "private")]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private SHTeleComponent _leftTele;
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[Constructible]
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public SHTeleporter(bool external = true)
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{
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_external = external;
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if (external)
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{
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AddComponent(new AddonComponent(0x549), -1, -1, 0);
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AddComponent(new AddonComponent(0x54D), 0, -1, 0);
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AddComponent(new AddonComponent(0x54E), 1, -1, 0);
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AddComponent(new AddonComponent(0x548), 2, -1, 0);
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AddComponent(new AddonComponent(0x54B), -1, 0, 0);
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AddComponent(new AddonComponent(0x53B), 0, 0, 0);
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AddComponent(new AddonComponent(0x53B), 1, 0, 0);
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AddComponent(new AddonComponent(0x544), 2, 0, 0);
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AddComponent(new AddonComponent(0x54C), -1, 1, 0);
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AddComponent(new AddonComponent(0x53B), 0, 1, 0);
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AddComponent(new AddonComponent(0x53B), 1, 1, 0);
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AddComponent(new AddonComponent(0x545), 2, 1, 0);
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AddComponent(new AddonComponent(0x547), -1, 2, 0);
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AddComponent(new AddonComponent(0x541), 0, 2, 0);
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AddComponent(new AddonComponent(0x543), 1, 2, 0);
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AddComponent(new AddonComponent(0x540), 2, 2, 0);
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}
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var upOS = external ? new Point3D(-1, 0, 0) : new Point3D(-2, -1, 0);
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UpTele = new SHTeleComponent(external ? 0x1775 : 0x495, upOS);
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AddComponent(UpTele, 0, 0, 0);
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var rightOS = external ? new Point3D(-2, 0, 0) : new Point3D(2, -1, 0);
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RightTele = new SHTeleComponent(external ? 0x1775 : 0x495, rightOS);
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AddComponent(RightTele, 1, 0, 0);
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var downOS = external ? new Point3D(-2, -1, 0) : new Point3D(2, 2, 0);
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DownTele = new SHTeleComponent(external ? 0x1776 : 0x495, downOS);
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AddComponent(DownTele, 1, 1, 0);
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var leftOS = external ? new Point3D(-1, -1, 0) : new Point3D(-1, 2, 0);
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LeftTele = new SHTeleComponent(external ? 0x1775 : 0x495, leftOS);
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AddComponent(LeftTele, 0, 1, 0);
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}
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public override bool ShareHue => false;
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public static void Initialize()
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{
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CommandSystem.Register("SHTelGen", AccessLevel.Administrator, SHTelGen_OnCommand);
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}
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[Usage("SHTelGen"), Description("Generates solen hives teleporters.")]
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public static void SHTelGen_OnCommand(CommandEventArgs e)
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{
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World.Broadcast(0x35, true, "Solen hives teleporters are being generated, please wait.");
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var startTime = Core.Now;
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var count = new SHTeleporterCreator().CreateSHTeleporters();
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var endTime = Core.Now;
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World.Broadcast(
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0x35,
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true,
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$"{count} solen hives teleporters have been created. The entire process took {(endTime - startTime).TotalSeconds:0.#} seconds."
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);
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}
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public void ChangeActive(bool active)
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{
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if (m_Changing)
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{
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return;
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}
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m_Changing = true;
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UpTele.Active = active;
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RightTele.Active = active;
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DownTele.Active = active;
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LeftTele.Active = active;
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m_Changing = false;
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}
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public void ChangeDest(SHTeleComponent dest)
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{
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if (m_Changing)
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{
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return;
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}
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m_Changing = true;
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if (!(dest?.Addon is SHTeleporter))
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{
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UpTele.TeleDest = dest;
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RightTele.TeleDest = dest;
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DownTele.TeleDest = dest;
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LeftTele.TeleDest = dest;
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}
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else
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{
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var destAddon = (SHTeleporter)dest.Addon;
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UpTele.TeleDest = destAddon.UpTele;
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RightTele.TeleDest = destAddon.RightTele;
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DownTele.TeleDest = destAddon.DownTele;
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LeftTele.TeleDest = destAddon.LeftTele;
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}
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m_Changing = false;
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}
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public void ChangeDest(SHTeleporter destAddon)
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{
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if (m_Changing)
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{
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return;
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}
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m_Changing = true;
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if (destAddon != null)
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{
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UpTele.TeleDest = destAddon.UpTele;
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RightTele.TeleDest = destAddon.RightTele;
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DownTele.TeleDest = destAddon.DownTele;
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LeftTele.TeleDest = destAddon.LeftTele;
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}
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else
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{
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UpTele.TeleDest = null;
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RightTele.TeleDest = null;
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DownTele.TeleDest = null;
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LeftTele.TeleDest = null;
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}
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m_Changing = false;
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}
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public class SHTeleporterCreator
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{
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private int m_Count;
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public SHTeleporterCreator() => m_Count = 0;
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public static SHTeleporter FindSHTeleporter(Map map, Point3D p)
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{
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foreach (var teleporter in map.GetItemsInRange<SHTeleporter>(p, 0))
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{
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if (teleporter.Z == p.Z)
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{
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return teleporter;
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}
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}
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return null;
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}
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public SHTeleporter AddSHT(Map map, bool ext, int x, int y, int z)
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{
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var p = new Point3D(x, y, z);
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var tele = FindSHTeleporter(map, p);
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if (tele == null)
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{
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tele = new SHTeleporter(ext);
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tele.MoveToWorld(p, map);
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m_Count++;
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}
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return tele;
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}
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public static void Link(SHTeleporter tele1, SHTeleporter tele2)
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{
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tele1.ChangeDest(tele2);
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tele2.ChangeDest(tele1);
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}
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public void AddSHTCouple(Map map, bool ext1, int x1, int y1, int z1, bool ext2, int x2, int y2, int z2)
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{
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var tele1 = AddSHT(map, ext1, x1, y1, z1);
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var tele2 = AddSHT(map, ext2, x2, y2, z2);
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Link(tele1, tele2);
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}
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public void AddSHTCouple(bool ext1, int x1, int y1, int z1, bool ext2, int x2, int y2, int z2)
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{
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AddSHTCouple(Map.Trammel, ext1, x1, y1, z1, ext2, x2, y2, z2);
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AddSHTCouple(Map.Felucca, ext1, x1, y1, z1, ext2, x2, y2, z2);
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}
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public int CreateSHTeleporters()
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{
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SHTeleporter tele1, tele2;
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AddSHTCouple(true, 2608, 763, 0, false, 5918, 1794, 0);
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AddSHTCouple(false, 5897, 1877, 0, false, 5871, 1867, 0);
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AddSHTCouple(false, 5852, 1848, 0, false, 5771, 1867, 0);
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tele1 = AddSHT(Map.Trammel, false, 5747, 1895, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Trammel, false, 5658, 1898, 0);
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Link(tele1, tele2);
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tele1 = AddSHT(Map.Felucca, false, 5747, 1895, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Felucca, false, 5658, 1898, 0);
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Link(tele1, tele2);
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AddSHTCouple(false, 5727, 1894, 0, false, 5756, 1794, 0);
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AddSHTCouple(false, 5784, 1929, 0, false, 5700, 1929, 0);
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tele1 = AddSHT(Map.Trammel, false, 5711, 1952, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Trammel, false, 5657, 1954, 0);
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Link(tele1, tele2);
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tele1 = AddSHT(Map.Felucca, false, 5711, 1952, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Felucca, false, 5657, 1954, 0);
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Link(tele1, tele2);
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tele1 = AddSHT(Map.Trammel, false, 5655, 2018, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Trammel, true, 1690, 2789, 0);
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Link(tele1, tele2);
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tele1 = AddSHT(Map.Felucca, false, 5655, 2018, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Felucca, true, 1690, 2789, 0);
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Link(tele1, tele2);
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AddSHTCouple(false, 5809, 1905, 0, false, 5876, 1891, 0);
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tele1 = AddSHT(Map.Trammel, false, 5814, 2015, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Trammel, false, 5913, 1893, 0);
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Link(tele1, tele2);
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tele1 = AddSHT(Map.Felucca, false, 5814, 2015, 0);
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tele1.LeftTele.TeleOffset = new Point3D(-1, 3, 0);
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tele2 = AddSHT(Map.Felucca, false, 5913, 1893, 0);
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Link(tele1, tele2);
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AddSHTCouple(false, 5919, 2021, 0, true, 1724, 814, 0);
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tele1 = AddSHT(Map.Trammel, false, 5654, 1791, 0);
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tele2 = AddSHT(Map.Trammel, true, 730, 1451, 0);
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Link(tele1, tele2);
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AddSHT(Map.Trammel, false, 5734, 1859, 0).ChangeDest(tele2);
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tele1 = AddSHT(Map.Felucca, false, 5654, 1791, 0);
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tele2 = AddSHT(Map.Felucca, true, 730, 1451, 0);
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Link(tele1, tele2);
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AddSHT(Map.Felucca, false, 5734, 1859, 0).ChangeDest(tele2);
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return m_Count;
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}
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}
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}
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}
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