ModernUO/Projects/UOContent/Skills/SpiritSpeak.cs
Kamron Batman 24858f3989
fix: Changes Map.Sector.Items to link list. (#1547)
### Summary

Eliminates `IPooledEnumerable<T>` and `eable.Free()` from `Map` for items. This drastically simplifies code that iterates in range, for example:

```cs
foreach (var item in m.GetItemsInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.
2023-10-16 20:51:02 -07:00

193 lines
5.8 KiB
C#

using System;
using Server.Items;
using Server.Spells;
namespace Server.SkillHandlers
{
public static class SpiritSpeak
{
public static void Initialize()
{
SkillInfo.Table[32].Callback = OnUse;
}
public static TimeSpan OnUse(Mobile m)
{
if (Core.AOS)
{
Spell spell = new SpiritSpeakSpell(m);
spell.Cast();
if (spell.IsCasting)
{
return TimeSpan.FromSeconds(5.0);
}
return TimeSpan.Zero;
}
m.RevealingAction();
if (m.CheckSkill(SkillName.SpiritSpeak, 0, 100))
{
if (!m.CanHearGhosts)
{
Timer t = new SpiritSpeakTimer(m);
var secs = m.Skills.SpiritSpeak.Base / 50;
secs *= 90;
if (secs < 15)
{
secs = 15;
}
t.Delay = TimeSpan.FromSeconds(secs); // 15seconds to 3 minutes
t.Start();
m.CanHearGhosts = true;
}
m.PlaySound(0x24A);
m.SendLocalizedMessage(502444); // You contact the neitherworld.
}
else
{
m.SendLocalizedMessage(502443); // You fail to contact the neitherworld.
m.CanHearGhosts = false;
}
return TimeSpan.FromSeconds(1.0);
}
private class SpiritSpeakTimer : Timer
{
private readonly Mobile m_Owner;
public SpiritSpeakTimer(Mobile m) : base(TimeSpan.FromMinutes(2.0))
{
m_Owner = m;
}
protected override void OnTick()
{
m_Owner.CanHearGhosts = false;
m_Owner.SendLocalizedMessage(502445); // You feel your contact with the neitherworld fading.
}
}
private class SpiritSpeakSpell : Spell
{
private static readonly SpellInfo m_Info = new("Spirit Speak", "", 269);
public SpiritSpeakSpell(Mobile caster) : base(caster, null, m_Info)
{
}
public override bool BlockedByHorrificBeast => false;
public override bool ClearHandsOnCast => false;
public override double CastDelayFastScalar => 0;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override bool CheckNextSpellTime => false;
public override int GetMana() => 0;
public override void OnCasterHurt()
{
if (IsCasting)
{
Disturb(DisturbType.Hurt, false, true);
}
}
public override bool ConsumeReagents() => true;
public override bool CheckFizzle() => true;
public override void OnDisturb(DisturbType type, bool message)
{
Caster.NextSkillTime = Core.TickCount;
base.OnDisturb(type, message);
}
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable) =>
type != DisturbType.EquipRequest && type != DisturbType.UseRequest;
public override void SayMantra()
{
// Anh Mi Sah Ko
Caster.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1062074, "", false);
Caster.PlaySound(0x24A);
}
public override void OnCast()
{
Corpse toChannel = null;
foreach (var corpse in Caster.GetItemsInRange<Corpse>(3))
{
if (!corpse.Channeled)
{
toChannel = corpse;
break;
}
}
var min = 1 + (int)(Caster.Skills.SpiritSpeak.Value * 0.25);
var max = min + 4;
int mana, number;
if (toChannel != null)
{
mana = 0;
number = 1061287; // You channel energy from a nearby corpse to heal your wounds.
}
else
{
mana = 10;
number = 1061286; // You channel your own spiritual energy to heal your wounds.
}
if (Caster.Mana < mana)
{
Caster.SendLocalizedMessage(1061285); // You lack the mana required to use this skill.
}
else
{
Caster.CheckSkill(SkillName.SpiritSpeak, 0.0, 120.0);
var skill = Caster.Skills.SpiritSpeak.Value;
if (skill < 100.0 && Utility.RandomDouble() >= skill / 100.0)
{
Caster.SendLocalizedMessage(502443); // You fail your attempt at contacting the netherworld.
}
else
{
if (toChannel != null)
{
toChannel.Channeled = true;
toChannel.Hue = 0x835;
}
Caster.Mana -= mana;
Caster.SendLocalizedMessage(number);
if (min > max)
{
min = max;
}
Caster.Hits += Utility.RandomMinMax(min, max);
Caster.FixedParticles(0x375A, 1, 15, 9501, 2100, 4, EffectLayer.Waist);
}
}
FinishSequence();
}
}
}
}