ModernUO/Scripts/Mobiles/AI
eos a0e13d5007 - Future ML craftables added to the special repair list until the craft system is updated.
- Items can now be repaired while wearing them.
- Items can now be fortified while wearing them.
- Fixed repair deed messages not sending.
- Sound effect added to powder of fortifying.
- Map issue for fishing and SOSs fixed, where it would not allow fishing in empty resource banks when not on the target SOS map.
- Added proximity spawner.
- Improved spawner mouseover menu, now also shows types set on the spawner which are not yet spawned.
- Fixed spawners only deleting half of their spawned objects when deleted.
- Added the ability to set TextDefinition objects in the props gump.
- WaitTeleporters now round delays to nearest in the remaining time messages.
- Updated TextDefinition to be more usable; made it parsable from string and added safe serialization/deserialization methods.
- Improved checking whether a mobile can flee.
- Monsters that give ML minor artifacts will no longer flee when low on hits (like paragons).
- Monsters that give ML minor artifacts will no longer spawn as paragon.
- Fixed issue with pets not eating certain foods.
- AI and targeting fixes for Red Death, Pyre and Swoop.
- Fame and karma added to Rend.
- Swoop corrected to have 0 karma.
- Stat and skill tweaks for Putrefier.
- Changelings will no longer show their fame title when morphed.
- Added travel restrictions for ML dungeons.
- Fixed issue of travel restriction message displaying twice.
- Monster teleporting is no longer affected by region travel restrictions.
2012-03-07 18:59:52 +00:00
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AIControlMobileTarget.cs Preparing the way for the new AI 2010-10-21 04:31:16 +00:00
AnimalAI.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
ArcherAI.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
BaseAI.cs 2011-08-28 02:05:32 +00:00
BerserkAI.cs Preparing the way for the new AI 2010-10-21 04:31:16 +00:00
HealerAI.cs Preparing the way for the new AI 2010-10-21 04:31:16 +00:00
MageAI.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
MeleeAI.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
OppositionGroup.cs - Terrible Hatchlings quest fixed to only reward SE weapons and armor. 2012-02-26 05:11:25 +00:00
PredatorAI.cs Preparing the way for the new AI 2010-10-21 04:31:16 +00:00
SpeedInfo.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
ThiefAI.cs - Future ML craftables added to the special repair list until the craft system is updated. 2012-03-07 18:59:52 +00:00
VendorAI.cs Preparing the way for the new AI 2010-10-21 04:31:16 +00:00