### Summary - Cleans up target cancellation being called incorrectly. - An invalid target type (which should never happen), now calls `OnTargetUntargetable` instead of `OnTargetCanceled` - Removes double calls to `FinishSequence` in Spells. |
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| .. | ||
| Clumsy.cs | ||
| CreateFood.cs | ||
| Feeblemind.cs | ||
| Heal.cs | ||
| MagicArrow.cs | ||
| NightSight.cs | ||
| ReactiveArmor.cs | ||
| Weaken.cs | ||