ModernUO/Scripts/Mobiles
eos 39b8686a94 - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
2012-06-17 03:20:01 +00:00
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AI - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility. 2012-05-06 03:46:11 +00:00
Animals - Corrected the Sanctuary dungeon region bounds in Trammel. 2012-05-27 02:21:32 +00:00
Familiars - Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default. 2012-03-21 22:25:44 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers Ethereal warriors should res players. 2010-12-12 02:18:10 +00:00
Monsters - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel. 2012-06-17 03:20:01 +00:00
Special - Fixed the Palace of Paroxysmus region bounds. 2012-05-20 02:35:53 +00:00
Townfolk removing ML townfolk as our quest system will not be using basevendor 2012-01-07 04:02:26 +00:00
Vendors - Corrected the Sanctuary dungeon region bounds in Trammel. 2012-05-27 02:21:32 +00:00
BaseCreature.cs - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility. 2012-05-06 03:46:11 +00:00
PlayerMobile.cs - Re-applied SOS fix regarding facets. 2012-04-22 07:21:00 +00:00