ModernUO/Scripts/Mobiles/Monsters/Humanoid/Magic
eos 287bacac0e - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.)
- Talisman slayers fixed to account for inheritance.
- Added repond slayer vulnerability to Troglodyte.
- Added overload for AOS.Damage with chaos damage support.
- Corrected order of ML artifact award messages.
- MageAI corrected to not meditate when already meditating.
- Changed MageAI necro/mage bias to something more sensible.
- Changed speed of most named ML mobs.
- Skeletal steeds are now bleed immune.
- Damage cap of 200 (before resists) added to fire breath attacks.
- Damaging aura effect added to BaseCreature.
- Necromancy skill added to several undead mobs.
- The succubus special drain effect message no longer shows.
- Corrected Sir Patrick's drain effect to account for LOS.
- Added healing skill to Troglodytes.
- Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald.
- Added changelings.
- Disabled auto unequiping of weapons when meditating for nonplayers.
- Added cast animations for players in wraith form, lich form and horrific beast.
- Fixed Holy Light to account for LOS.
- Fixed Animate Dead to account for inheritance.
- Fixed Wither friendly fire issue when cast by monsters.
2012-03-04 05:01:41 +00:00
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AncientLich.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
ArcaneDaemon.cs 2006-06-15 04:14:30 +00:00
Balron.cs 2006-06-15 04:14:30 +00:00
Betrayer.cs Heritage items, talismans 2011-07-24 01:47:01 +00:00
Bogle.cs 2006-06-15 04:14:30 +00:00
BoneMagi.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Daemon.cs 2006-06-15 04:14:30 +00:00
ElderGazer.cs 2006-06-15 04:14:30 +00:00
EvilMage.cs 2006-06-15 04:14:30 +00:00
EvilMageLord.cs 2006-06-15 04:14:30 +00:00
FireGargoyle.cs 2006-06-15 04:14:30 +00:00
Gargoyle.cs 2006-06-15 04:14:30 +00:00
GargoyleDestroyer.cs 2006-06-15 04:14:30 +00:00
GargoyleEnforcer.cs 2006-06-15 04:14:30 +00:00
Gazer.cs 2006-06-15 04:14:30 +00:00
GolemController.cs 2006-06-15 04:14:30 +00:00
IceFiend.cs 2006-06-15 04:14:30 +00:00
Imp.cs 2006-06-15 04:14:30 +00:00
Lich.cs 2011-09-04 01:59:03 +00:00
LichLord.cs 2011-09-04 03:39:57 +00:00
OrcishMage.cs 2006-06-15 04:14:30 +00:00
RatmanMage.cs 2006-06-15 04:14:30 +00:00
SavageShaman.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
Shade.cs 2006-06-15 04:14:30 +00:00
SkeletalMage.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Spectre.cs 2006-06-15 04:14:30 +00:00
Succubus.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
Titan.cs 2009-09-06 02:06:07 +00:00
Wraith.cs 2006-06-15 04:14:30 +00:00