ModernUO/Projects/UOContent/Mobiles/AI
Kamron Batman 3332fabc39
fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695)
> [!IMPORTANT]  
> Please read through these changes, as they changed certain expectations for how the internal AI thinking/movement work.
> Note that some mobs still don't have smooth movement on ClassicUO due to how the client handles animations/movement.

### Summary
- **Important Change**: Mobs will now move at a more regular pace. If the OnThink results in a move, but the cooldown would otherwise prevent the move, then the movement is scheduled on another timer.
- Added a 400ms delay to mobs turning to face a player to attack in order to avoid glitching between moving and turning.
- Reverted AI thinking speeds back to RunUO specific speeds.
- Reverted the AI thinking to moving conversion delays back to RunUO.
- For thinking speeds that are not exactly the predefined speeds from RunUO, there is a new calculation to determine the correct conversion to movement speed. This stops speeds like `0.35` from being faster than `0.3`

> [!NOTE]  
> **Developer Note**
> BaseAI.CheckMove() no longer contains the check for whether or not a mob is on movement cooldown. This function can now be overwritten without causing issues to figuring out that cooldown.
2024-03-18 14:13:41 -07:00
..
AIControlMobileTarget.cs fix: Cleans up AI code (#1084) 2022-06-20 19:32:16 -07:00
AnimalAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
ArcherAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
BaseAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
BerserkAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
HealerAI.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
MageAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
MeleeAI.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
OppositionGroup.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
PredatorAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
ThiefAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
VendorAI.cs fix: Codegens Heartwood quest givers (#1687) 2024-02-18 20:22:28 -08:00