ModernUO/Projects/UOContent/Mobiles/Townfolk
Kamron Batman 3332fabc39
fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695)
> [!IMPORTANT]  
> Please read through these changes, as they changed certain expectations for how the internal AI thinking/movement work.
> Note that some mobs still don't have smooth movement on ClassicUO due to how the client handles animations/movement.

### Summary
- **Important Change**: Mobs will now move at a more regular pace. If the OnThink results in a move, but the cooldown would otherwise prevent the move, then the movement is scheduled on another timer.
- Added a 400ms delay to mobs turning to face a player to attack in order to avoid glitching between moving and turning.
- Reverted AI thinking speeds back to RunUO specific speeds.
- Reverted the AI thinking to moving conversion delays back to RunUO.
- For thinking speeds that are not exactly the predefined speeds from RunUO, there is a new calculation to determine the correct conversion to movement speed. This stops speeds like `0.35` from being faster than `0.3`

> [!NOTE]  
> **Developer Note**
> BaseAI.CheckMove() no longer contains the check for whether or not a mob is on movement cooldown. This function can now be overwritten without causing issues to figuring out that cooldown.
2024-03-18 14:13:41 -07:00
..
Actor.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Artist.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Banker.cs fix: Fixes crash when banker tries to consume checks & gold from bankbox (#1635) 2023-12-15 09:13:21 -08:00
BaseEscortable.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
BrideGroom.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
EscortableMage.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Gypsy.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
HarborMaster.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Merchant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Messenger.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Minter.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Ninja.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Noble.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Peasant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Prisoner.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Samurai.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Sculptor.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
SeekerOfAdventure.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
TownCrier.cs fix: Optimizes gump relay info (Prep for Static Gumps) (#1698) 2024-03-07 20:54:53 -08:00