ModernUO/Scripts/Mobiles
eos 3b94a24a9a - Enabled quests that were locked due to issues.
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
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AI its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Animals Fixed bola target cancel on mount. 2013-02-03 07:14:52 +00:00
Familiars its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Monsters ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Special paragon stam regen fix, return mobiles to spawners - devel version. 2013-02-03 00:02:40 +00:00
Townfolk ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Vendors ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
BaseCreature.cs - Enabled quests that were locked due to issues. 2013-02-08 16:54:36 +00:00
PlayerMobile.cs animation fixes. 2013-02-04 00:11:31 +00:00