ModernUO/Projects/UOContent.Tests/Tests/Items
Kamron Batman 819c6ff341
fix: Stop treasure chest guardian spawn farming via stack splits
Lifting a partial amount from a stack in a TreasureMapChest re-adds the
remainder as a brand-new item (Mobile.LiftItemDupe bypasses CheckHold), so
the instance-keyed _lifted set never recognized it. Pulling the gold stack
coin by coin with an organizer agent granted a fresh 10% guardian spawn
roll per pull -- ~400 farmable spawns from a single level 4 chest.

Mark every item that enters the chest after the initial fill as already
lifted: stack-split remainders, bounce-backs, and packed-in items all lose
spawn-roll eligibility, while the original loot keeps its one legitimate
roll per item.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-10 08:38:39 -07:00
..
Books feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Bulletin Boards feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Games/Mahjong feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Jewels feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Maps feat: Upgrades networking to use io_uring. (#2315) 2026-02-01 16:02:32 -08:00
Misc/Corpses refactor: decompose mobile/corpse hair, delete VirtualHairInfo, fix removal serial (#2462) (#2463) 2026-06-06 14:33:28 -07:00
TreasureChests fix: Stop treasure chest guardian spawn farming via stack splits 2026-08-10 08:38:39 -07:00
Weapons feat(throwing): core gargoyle Throwing skill (SA) (#2510) 2026-07-02 21:06:11 -07:00