ModernUO/Projects/Server/World
Kamron Batman 432f8d2b70
fix(core): Fixes generic persistence (#544)
- [X] Fixes generic persistence, making the API for writing from a static class much easier.

Example:
```cs
namespace Server
{
    public static class ExampleSystem
    {
        public static void Configure()
        {
            GenericPersistence.Register("ExampleSystem", Serialize, Deserialize);
        }
        
        public static void Serialize(IGenericWriter writer)
        {
            // Do serialization here
            writer.WriteEncodedInt(0); // version
        }

        public static void Deserialize(IGenericReader reader)
        {
            // Do deserialization here
            var version = reader.ReadEncodedInt();
        }
    }
}
```
2021-03-09 23:41:54 -08:00
..
EntityIndex.cs Updates Serialization (#292) 2020-10-31 17:38:29 -07:00
EntityPersistence.cs fix(core): Fixes generic persistence (#544) 2021-03-09 23:41:54 -08:00
EntityTypeIndex.cs Updates Serialization (#292) 2020-10-31 17:38:29 -07:00
IIndexInfo.cs Updates Serialization (#292) 2020-10-31 17:38:29 -07:00
World.cs feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532) 2021-02-28 22:49:52 -08:00
WorldEvents.cs fix(core): Fixes flow for saves, adds logging and configurations (#513) 2021-02-20 19:32:08 -08:00